Next time you read that X player’s contribution in Y year was worth $Z million, ignore it.
There’s been a great deal of research into valuing players based on performance, from academics, bloggers, academic bloggers, and a whole host of others. The goal is to determine a player’s marginal revenue product (MRP) to his team; in essence, how much money is he really worth?
But this doesn’t work. Or at least, it hasn’t worked yet, in the public domain of baseball research. Yes, it is certainly possible, but it is much more complex than most would have you think.
In sports economics classes around the country, teachers generally present MRP as a simple function of marginal revenue per team win, and wins added by the player. Many popular systems around the blogosphere do the same. And as an extremely simplistic indicator, the resulting numbers more or less pass the laugh test.
But a team considering a free agent signing cannot rely on simple indicators. A multi-million dollar investment is a multi-million dollar investment, no matter the industry. Sabermetricians have always berated teams for spending huge sums without the proper information, so why aren’t we berating ourselves when we advocate simplistic information that is also clearly imprecise?
Consider just the primary issues involved in current MRP valuation systems. Before even getting into the fine details, we can see that the two primary factors are both inherently flawed. Marginal revenue per win is different for every team, and not just because of the win curve, or the team’s market size. The Blue Jays, Orioles, and Devil Rays will usually have to win more games in order to compete than, say, the Cubs. And Pirates tickets will always be more elastic than Cardinals tickets.
Even wins added, for as much progress as we’ve made, is still far from perfect. Yes, we can pinpoint offensive contributions pretty well, but fielding is still very inexact. The current systems can generally differentiate between good and bad, but can only give rudimentary consensus estimates on the run values of those performances. Without these numbers, no wins added metric can represent more than an educated guess.
And then there’s the 1,000 pound gorilla in the room: replacement level. While we have a general idea of what a freely available player might produce, this doesn’t take into account a very important point: every team has a different replacement level for every single position. Andruw Jones would have much more value to a team like the Phillies than he would to the Indians, who already have a very good centerfielder for the long term.
And what about a player’s impact on the rest of his team’s roster? While the size of A-Rod’s first contract had disastrous consequences for the Rangers, it fit in relatively nicely within the Yankees’ cost structure.
There is a solution to all this, and I suspect several teams are doing it internally: better evaluation systems, with the results fed into an evolutionary algorithm.
Evolutionary algorithms take an unlimited number of factors, and perform thousands, or even millions, of trials until it has perfected itself. The results are still estimates, but these estimates are far more accurate than any simple model could possibly generate. This tool will drive many businesses in the coming years, and I would be pretty stunned if certain teams weren’t already using them. It is important to note, though, that evolutionary algorithms require a pretty hefty amount of computing power, which most individual researchers can not yet afford.
These researchers also lack another pretty key piece of data: real financial figures. Without this information, it is nearly impossible to break down a player’s true value. And meanwhile, trying to forecast the sport’s overall economic health may need an evolutionary algorithm for itself.
With all this said, it is no wonder that MRP systems are still mostly lacking. This is why it may better to go the logical-if-unscientific route for the time being.
Feedback? Write a comment, or e-mail the author at shawn(AT)squawkingbaseball.com
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